How To Sync Dependency In Build.Gradle File In Flutter From Visual Studio Code?

Last Updated on April 4, 2022 by binkhalid

Gradle build system makes the Android Studio easily exclude all the barriers as well as many other library modules. Normally, the dependencies are located on the machine or remote repository. These are mainly suitable for the transitive dependencies declared automatically.

It is quite an easier option to Sync Dependency in the Build.Gradle file in Flutter from visual studio code. It is also important to know about the configurations specific to the Android plugin for Gradle. Gain complete information by accessing and syncing the dependency on the Gradle file with Flutter.

Running Gradle from Visual Studio Code:

The Visual Studio Code® (VS Code) is mainly the free and open-source code editor mainly provided by the Microsoft Corporation. The Windows platform is mainly enabled with the editor for Linux as well as Mac OS X platforms. These are extensible as well as customized for installing the extension suitable for several programming languages.

●   Installing extensions for programming languages

●   Adding debuggers

●   Connecting to additional services

Loading the Gradle project into VS code is quite a simple process that lets you easily gain more scope. The below steps explains how the Gradle builds are executed from the VS Code.

✔  Create project’s directory

✔  The build script will be edited

✔  Launch VS Code

✔  Gradle project’s directory is opened by VS Code

✔  Choose the Open Folder option from the File menu

✔  Directory is located

✔  A select Folder dialogue box

✔  Click Select Folder

✔  VS Code main window will be displayed by the action

VS Code main window displays all the project content, assuming the build script along with project structure is edited.

✔  Click on the name of the desired file

✔  Edit file contained in the project’s directory

✔  All the content will be displayed in the editor window

✔  Gradle sync of the Android project

Sync Dependency in Build.Gradle File:

After undergoing the complete procedure, it would mainly provide you with the Gradle sync of the Android project but not Flutter dependencies. All the content will be displayed on the Editor window on the right side of the navigation bar in the window.

Below is the build.gradle of module added In dependencies:

implementation ‘’

dependencies {

implementation ‘’

testImplementation ‘junit:junit:4.12’

androidTestImplementation ‘’

androidTestImplementation ‘’


Adding the Sync Dependency In Build.Gradle file in visual studio code is quite a simple procedure, so you can easily open the terminal and enable the complete attributes stating cd for the android folder. These are mainly enabled with the flutter project. Click the run

$./gradlew build

Now you can easily add import so that they would provide accurate results. below are the steps you can follow

⮚  Access Android Studio Flutter Project

⮚  Open file

⮚  Click on setting

⮚  Search for “Flutter”

⮚  Click on the checkbox at the bottom of that view

⮚  Add dependencies in Android Gradle

⮚  Click file

⮚  Tap “Sync with the file system.”

⮚  Check the experiment item before clicking.

⮚  Sync the dependencies using “Run Configurations. “

⮚  Open Gradle tab

⮚  Click “path to Build. Gradle” file

⮚  Double click to sync

What Are The Types Of Dependency?

For adding the dependency in a project, it is quite important to specify the appropriate dependency configuration. These are mainly suitable options for implementing the dependencies block in the build.gradle file module. Upon choosing the build.gradle file, it is quite a convenient option for accessing 3 different types such as:

plugins {

  id ‘’


android { … }

dependencies {

// Dependency on a local library module

implementation project(‘:mylibrary’)

// Dependency on local binaries

implementation fileTree(dir: ‘libs’, include: [‘*.jar’])

// Dependency on a remote binary

implementation ‘’


Normally, all the requests are based on the different library dependencies. These would vary based on numerous attributes that include Local library module dependency.

For Local Library Module Dependency:

implementation project(‘:mylibrary’)

The above mainly states the dependency on the Android library module, mainly called the “my library”. These mainly match the library name mainly defined using various attributes stating settings.gradle file.

It is quite a convenient option for building the app with the build system compiling library modules along with the packages. These are a mainly suitable option for resulting compiled contents for using the apps.

For Local Binary Dependency

implementation fileTree(dir: ‘libs’, include: [‘*.jar’])

The Gradle declares dependencies in the JAR files present in the project’s module_name/libs/ directory.

How To Task Vs Code To Run Gradle?

For running the Gradle from VS Code, it is quite important to set the right task using the tasks.json file. You can extensively press the combination Ctrl + Shift + P keys for easily bringing the search bar.

▪         Press the Ctrl + Shift + P keys

▪         Type task

▪         Select “Configure Task Runner” from the list

▪         VS Code asks for the type of Task Runner to be configured

▪         Choose the “Others” option for Gradle

▪         In the project’s directory, a Folder named .vscode is created

▪         A file called tasks.json is displayed in the editor window

▪         This file contains 5 parameters to be modified and make Gradle run

▪         Add parameters command

▪         args need to be edited

▪         Run command parameter’s value to make Gradle

▪         Run Gradle

▪         Close the file

▪         Press the Ctrl + P keys combination

▪         Bring up actions bar

▪         Type task Gradle into actions bar

▪         Press the Enter key

The output window shows results of the build script’s execution

How Do I Sync In Vscode:

You can easily Configure the flutter project to use firebase. Adding the dependency couldn’t sync adding lines mentioned in the firebase on the Gradle build, so you can follow the below steps

project -> android -> app -> build.Gradle

apply plugin: ‘’

dependencies {

classpath ‘’

**classpath ‘’**


IN project -> pubspec.yaml

firebase_auth: ^0.14.0+5


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